Friday, September 28, 2018

Unit 23 - Techniques of Stop Motion - Post 3


Techniques

These are crucial to the past, present and future of animation and stop motion - with out these early and techniques, we wouldnt have Dreamworks, Disney or anything in between.

Persistence of Vision:

The human brain subconsciously stores images for around 25 frames per second. This therefore should be the amount of frames per second to be used in a stop motion animation.
The persistence of vision also refers to the optical illusion that happens when visual perception of an object that doesn’t change over a period of time after the beams of light proceeding from it have stopped to enter the eye.

Frame Rates:

Frame rate is the measurement of the frequency of frames in a moving image. Since 1927, frame rate has been a standard 24 fps. This changes depending on region such as PAL being 25 fps.
The future of such is much different – take The Hobbit, where director Peter Jackson shot the film in 48 fps as he argued it made for a ‘clearer film’ but this decision was met with criticism from other filmmakers. This was because of research made by scientists into ‘consciousness perception where the human brain sees the world at a rate of around 40 conscious moments/frames per second – after its release people said that it gave The Hobbit too much reality for a film.

Summary:

These early techniques and developers are essential for the world of animation and stop motion as they would not have inspired the likes of Walt Disney and Ray Harryhausen to do what they did to revolutionise the world of animation as we know it.


''Visions are worth fighting for. Why spend your life making someone else's dreams?'' - Tim Burton

2 comments:

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  2. Rhys dont forget to add examples to each of your points

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